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Re: C++ extension and garbage collection

> The garbage collector's (Boehm-Demers-Weiser?) mark algorithm
> must know about MrEd's C++ objects.  How?  Does it start with
> the BSS space and just follow every four byte boundary as if it
> were a pointer? 


> Can I do something in my C++ code to inform the GC about my objects,
> so that they aren't collected?

You can write

 inline void *myclass::operator new(size_t size)
    return malloc(size);

 inline void myclass::operator delete(void *p) 

For each class like "myclass". Some compilers distinguish regular new
from new on an array of myclass objects:

  inline void *myclass::operator new[](size_t size) {
    return malloc(size);

But that doesn't solve the problem when you use `new' on structs (if
any) or arrays of integers.