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RE: peasant revolt against DrScheme!
> When on Usenet (games development group, polluted by freshmen
> who have no idea on algorithms nor languages, they "just want
> to make nice games") I sent a few algorithms written functionally,
> I was insulted: "what kind of rubbish is that? Nobody writes
> games in such a way".
>
Wow. I have noticed a few games being written in OCaml now,
which is certainly functional. Perhaps these prejudices will
change.
> ==
>
> Write books on compilation using Scheme. Image synthesis in
> Scheme. Signal processing in Scheme.
I'd be interested in reading one (or more) of these!
> Visual interfaces (I know that Matthias doesn't like them...),
> just to show how comfortable is the integration of an
> event-processing package in Scheme.
> Simulation.
> NUMERICAL ALGORITHMS! Database managers, spreadsheets. XML
> translators. We could continue forever. Please, popularize
> GIMP/ScriptFu among your students.
>
Yes. GIMP/ScriptFu was a great boon for Guile in general. But
now that Perl/Python scripting is avialable this will probably
become less popular as an entry point. Still, many algorithms
are cleanly and succinctly codable in Scheme, which is a nice
advantage over Perl.
-Brent